well coded.
but it the whole puzzle shifts slightly if you get the piece in the right place in relation to adjacent pieces, which gives it away a little :/
but other than that, good work.
I enjoyed it.
well coded.
but it the whole puzzle shifts slightly if you get the piece in the right place in relation to adjacent pieces, which gives it away a little :/
but other than that, good work.
I enjoyed it.
I have been trying to fix that from day one. When I do a hitTest on the puzzle piece, it checks based on the bounds of the whole image loaded on the piece, and not just the masked area that is shown. I'm not sure why. It wasn't happening often enough that I thought it would be a huge issue.
well I played it for ages
it's a nice, mindless game that consumes good chunks of time.
good work.
Omg
such a simple game...but it gets frustratingly hard.
it's too hard to differentiate between powerups.
is that purposeful?
the music also gets a bit repetitive. :/
but otherwise, it's a decent way to waste a good chunk of time.
good work.
really good
but the amount of batteries level ten and maybe onwards is getting kinda crazy.
It kept me entertained for ages.
it was clean, fun and well animated.
excellent work.
A great version of the game
A good laugh, and a good time spent on this game.
brilliant.
this is intuitive, easy to understand, and well presented.
good work on a great tutorial.
Thanks
A lot of fun
I enjoyed whittling away my time on this little game.
couldn't help but notice, though, that there is a CF3 screen in one of the levels...
when, last I checked, this was CF4 ;P
Had a lot of fun.
uber well coded
You did a good job coding this.
it's clean, understandable, and surprisingly addictive.
great work.
10/10.
I got, on a 5x5, 1 through to 25, but the gap was between 19, and twenty.
drove me insane.
:D
great work.
Male
Infinity and Beyond
Joined on 11/9/08